SIDM Escape

VR Co-op escape room - NYP SIDM Open House

"SIDM Escape" a collaborative FYP project with Gideon Francis as my other programmer and Sophie and Joel as our artist. The game aims to educate players and the public about what we do here at SIDM through a fun medium.

"SIDM Escape" is a co-op puzzle game (although with a single player blitz mode) developed with Unity on the Oculus VR Quest. The quest headset is wireless and we developed a game to try to take advantage of that as well as a co-op element to include spectators and make VR a more social experience.

I came up with the puzzles, implemented the puzzle mechanics, and wrote the manual for the outside player.